15k matches analysed · As of 2026-07-14 · game_mode_version 2 · Unranked · last ~7 days
Which items actually win games.
Fixation ranks every Deadlock item by Win Probability Added — the change in your win probability an item contributes, measured from millions of real matches and averaged over similar situations. Not pick rate. Not vibes. Impact.
WPA, not win rate
Win rate is confounded by who buys what. WPA isolates the change an item makes to your odds of winning.
Always with sample size
Every number ships with K, the number of purchases behind it. Thin data is greyed out, never hidden.
Situational (Premium)
Filter by lead state, game phase and matchup. The best item when ahead isn’t the best when behind.
Heroes
win rate · matches38 heroes
Abrams
51.8%
5.1k
Apollo
49.3%
3.5k
Bebop
48.7%
7.4k
Billy
51.4%
5.6k
Calico
52.9%
4.0k
Celeste
48.9%
4.8k
Drifter
53.7%
7.6k
Dynamo
52.6%
4.2k
Graves
55.4%
5.3k
Grey Talon
48.3%
2.5k
Haze
53.8%
7.8k
Holliday
47.5%
3.4k
Infernus
49.7%
6.9k
Ivy
55.0%
4.7k
Kelvin
53.0%
2.5k
Lady Geist
52.1%
4.7k
Lash
54.0%
6.5k
McGinnis
53.6%
2.7k
Mina
45.3%
5.0k
Mirage
51.7%
3.7k
Mo & Krill
52.7%
3.8k
Paige
54.6%
4.9k
Paradox
49.3%
3.9k
Pocket
47.8%
3.2k
Rem
48.1%
5.5k
Seven
55.3%
5.8k
Shiv
50.7%
6.6k
Silver
46.8%
3.7k
Sinclair
44.3%
2.2k
The Doorman
51.2%
3.5k
Venator
47.5%
6.7k
Victor
55.8%
4.6k
Vindicta
51.1%
4.6k
Viscous
47.6%
3.7k
Vyper
50.6%
2.3k
Warden
52.8%
3.6k
Wraith
49.9%
5.4k
Yamato
51.8%
4.6k